Sloclap est un studio de jeux indépendant créé à Paris en 2015. L’équipe est composée d’environ 130 personnes de divers horizons et tout corps de métier dans le 12eme arrondissement de Paris. Nous avons déjà réalisé
Are you an experienced Game Designer with strong systems design skills and a passion for creating engaging, player‑focused gameplay? This role offers the opportunity to work on current and future game projects, designing new gameplay systems and systemic
We are looking for an experienced and versatile Associate Technical Animator / Rigger with at least 5 years of professional game development experience. As an Associate, you will work in close partnership with the Lead Technical Animator,
C’est quoi Asobo Studio ? La réponse de David Dedeine, co fondateur et Directeur Créatif du studio dans cette vidéo. En bref : Innovation x Immersion x Emotion Depuis plus de 20 ans, nous sommes à
Description de lentreprise Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both
We are a $13+ billion global technology company, home to more than 224,000 people across 60 countries, delivering industry-leading capabilities centered around digital, engineering, cloud, and AI, powered by a broad portfolio of technology services and
Property Details Company Name Old Skull Games (OSG) Job Title Senior Unreal Gameplay Programmer Department Engineering / Programming Location 35 Rue Louis Guérin, 69100 Villeurbanne (Lyon Area), France Work Model Hybrid (Mix of in-person and remote work)
We are looking for a cloud platform programmer to join the NVIDIA Developer Technology group (Devtech) and work with our team of engineers to bring our successful profiling software system to the Linux platform. The Devtech
We are looking for a cloud platform programmer to join the NVIDIA Developer Technology group (Devtech) and work with our team of engineers to bring our successful profiling software system to the Linux platform. The Devtech
Cloud Security Specialist – Detection Engineering Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe
Au sein de la R&D de Dassault Systèmes, vous rejoindrez l’équipe PCS (Performance, Capacity & Scalability), en charge de garantir la qualité, la performance, la fiabilité et la scalabilité des produits de la 3DEXPERIENCE Platform. L’équipe
Scripting : Python 3, Bash Monitoring : Prometheus, Grafana, Zabbix. Nous recrutons un·e SRE afin de renforcer notre équipe Client eXperience . Outscale, marque de Dassault Systèmes Outscale est un opérateur souverain et durable de l’Expérience en
Build your brand. Tell your story. Take advantage of a rare opportunity to start from the ground up and build something great. Stellantis is a leading global automaker and mobility provider that offers clean, connected, affordable
Company Overview Metrea delivers effects-as-a-service to national security partners across five domains and more than a dozen mission areas. These include airborne ISR, electronic warfare, secure communications, aerial refueling, special air missions, aerial firefighting, and advanced
Main challenge The Paris studio has never had a structured Tech Art function. Graphics development on Unreal Engine currently relies on scattered skills, with no real pipeline and no clear ownership. You will be the first
Vous souhaitez rejoindre une entreprise qui place l’humain au cœur de ses préoccupations ? On vous attend chez Extia ! Société de conseil spécialisée dans les métiers de l’IT et du digital, Extia privilégie depuis sa
Role Summary Responsibilities: Create and maintain high-quality character shaders and material systems, ensuring characters achieve the required visual quality, realism, and performance in-game. Team composition: Character Shader Artists working closely with Character Artists, Lead/Principal Character Artists, Character